World-building
The shape of the heavens
Skies that remember, cities that dream. A surface-level guide to the world — the deeper truths are earned by reading.
The setting
A sky that remembers
Surface-level lore placeholder. Establish the texture of the world — what it looks like, what it feels like to stand inside it — without spoiling the story.
The factions
Those who rise, those who fall
Introduce the powers in tension. Who wants what, and why the reader should care. Keep it spoiler-light at launch.
The rules
How the heavens work
The logic of the world — its magic, its limits, its costs. Just enough to intrigue, with the deeper mechanics saved for the books.